- Meshing and preprocessing [Are they the same thing? Does pre- include meshing?] are a big part of the free, no-registration report from Tech Clarity on Addressing the Bottlenecks of FEA Simulation.
- Pre-processing is the largest time component of simulation, requiring 38%. [Which is better than the oft-quoted 75% for CFD.]
- The best practices of high performers in this area include prioritizing automation while retaining control.
- Vox wrote about the seven biggest problems facing science. “[Scientists’] careers are being hijacked by perverse incentives.” #4 Peer review is broken. [I’ll be interested to read your thoughts on this topic in the comments.]
- We’re conducting a 3-question survey on how you use Pointwise to generate your CFD meshes. Can you spend a minute (literally) to take it?
- Pointwise User Group Meeting 2016, 21-22 September, Fort Worth
Applications & Events
- Planet X’s new time trial bike EXO3 was streamlined with the aid of CFD.
- Same story, different names: Bianchi’s Oltre XR4 road bike.
- The Siemens Simcenter Symposium 2016 will be in Troy, Michigan on 13-14 September.
- You have until July 29th to get your abstract submitted for the 2016 FLOW-3D Americas Users Conference.
- The global CFD market is forecast to grow at 13.6% through 2019.
- Autodesk is offering a technology preview of Project Calrissian for CFD, a mashup of Autodesk Flow Design and Project Ventus for CFD.
- Beta CAE announced v17.0.0 of their software suite.
- Those of us who program/programmed for a living will probably enjoy looking at the source code from the Apollo 11 guidance computer.
Finding Meshes in Art IRL
There’s nothing like viewing great works of art with your own eyes. And it’s a bonus when you [OK, when I] can find meshes in them. That’s exactly what happened yesterday when I toured The Modern Art Museum of Fort Worth with two visiting CFD luminaries. (Yes, there are more CFDers than just me who appreciate modern and contemporary art.) We were there primarily for the Frank Stella Retrospective but also explored the museum’s permanent collection on the second floor.
Stella’s more recent work involves CAD software and 3D printing which means that I might be able to have a quasi-intelligent conversation with him about his process. (Unlike paint on canvas about which I know vastly less.) What’s shown below is a detailed view of one of Stella’s painting/collages that incorporates a lot of mesh-like components.
The Modern’s collection includes a massive work by Mark Bradford who, like another favorite painter of mine Callum Innes, uses a reductive technique. Whereas Innes uses turpentine or something similar to remove paint, Bradford uses a sander to carve down into layers of material he previously applied.