Tag Archives: Mac OS X

I’m Luiz Fernando Silva and This Is How I Mesh

I was born and raised in Rio de Janeiro, Brazil, and I am the eldest of three boys. We lived in the north region of the city, called Tijuca, which is very close to America’s largest urban forest, Tijuca’s Forest. … Continue reading

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I’m Dr. Michael G. Remotigue and This Is How I Mesh

I grew up in Fairfield, OH, a bedroom community of Cincinnati.  I’m the second oldest of four brothers.  My father is Filipino and my mother is German.   It was the summer after my freshman year of college when I met … Continue reading

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I’m Chris Jobe and This Is How I Mesh

While I started off my college career in computer aided design, I never went into the engineering world of meshing before I made the switch back to my first love of computers.  I can remember my days on the Commodore … Continue reading

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I’m Sid Agarwal and This Is How I Mesh

I grew up in India in a small city called Karnal which also happens to be the hometown of late astronaut Kalpana Chawla. I finished my schooling with an International Baccalaureate (IB) Diploma in 2011. One of the IB Diploma requirements … Continue reading

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Dr. Strangegrid or: How I Learned to Stop Waiting and Write a CAE Plugin

One of the most frequent requests we get from customers, distributors and solver vendors is to add support for some exotic new (or old) CAE file format. Unfortunately, we must often advise them to use one of the “generic” export … Continue reading

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Developer’s Diary: Porting Pointwise to Mac OS X

A customer recently asked the casual but loaded question: Was it easy to port Pointwise to the Mac? Wow, where to begin? Practically speaking, porting a large and complex piece of software from one platform to another is always challenging, … Continue reading

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