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Tag Archives: SDK
Dr. Strangegrid or: How I Learned to Stop Waiting and Write a CAE Plugin
One of the most frequent requests we get from customers, distributors and solver vendors is to add support for some exotic new (or old) CAE file format. Unfortunately, we must often advise them to use one of the “generic” export … Continue reading →
Posted in Software
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Tagged ACUSIM, AcuSolve, CAE, CFD, CRAFT Tech, CRUNCH CFD, export format, export formats, FUN3D, Glyph, Glyph 2, linux, Mac OS X, NASA, OpenFOAM, Plugin, plugin library, Pointwise, scripting, SDK, Solver, solver menu, source code, Windows
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